Well, here's what I've been up to for the past two or three days.
Early in the Stablehand project, I thought that each character would have exactly one or exactly two Destiny Attributes, and a change in attribute would be surprising and dramatic.
Now I envision each of the characters having at least a small amount of every attribute, but more "points" in some and less in others, and changes in "main attribute" consisting of a number of subtle shifts that gradually lead up to those more dramatic transformations.
And that is why I started making attribute graphs and writing javascripts to automatically draw octagons on them given statistics.
Totality would be represented by having a balanced polygon on a Directed graph, and Nothing would be represented by having a balanced polygon on an Undirected graph.
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